The Battle Cats frequently has collaboration events (colloquialised as collabs) where players can earn cats called collaboration units. The cats are divided into six categories: Basic, Special, Rare, Super Rare, Uber Super Rare (commonly shortened to Uber Rare or just Uber), and Legend Rare (? Rare before you unlock one). "Catseyes" can also be used to increase the level cap of some units. Double-ups obtained in Gacha can be used to add additional "plus levels" to a cat unit. All cats can be upgraded to a maximum level of lv50, with the exception of the "Legend cats" obtained from Stories of legends stages and Uncanny Legends stages, which can only be upgraded to lv40 at maximum. The level caps differ from rarity to rarity and unit to unit. The battle cats wiki tapas desert upgrade#Cats have level caps, and reaching one of these means one will not be able to upgrade that cat further. Almost all units in the game have a distinctive cat face, cat or cat shaped object/being somewhere on their sprite. Many cats may not look like or be a typical cat (and are sometimes equipped with external objects such as weapons or machines) or are characters earned in collaboration with other games. The cats are all unique in their own sense, design, and ability. The cats are the protagonists that the player deploys throughout the game. Uncanny Legends takes place even before Stories of Legend timeline wise, with some of the Legend cats you get from this chapter being indicated to be the ancestors of some Stories of Legend cats. The Stories of Legends take place within the same dimension of the three previous Stories, except it was back in time before the Legends/Legend Cats were sealed. There is also an additional category for scheduled and general event stages, and another category for Collaboration stages. The Legend Stages are further divided into two categories: Stories of Legend (SoL) and Uncanny Legends (UL), with the latter being unlocked after completing the former. The Catclaw Dojo contains a stage to test how many enemies you can defeat within a given period of time, with an addition of some collaborated stages of the same premise, except with collaborated enemies. The Legend Stages contain multiple stages filled with new enemies and some event stages (including collaborated stages). Additionally, it contains two extra chapters: The Legend Stages and the Catclaw Dojo. The Battle Cats contains 3 main story chapters: Empire of Cats (EoC), Into the Future (ItF) and Cats of the Cosmos (CotC). Enemies without a trait are considered "Traitless" enemies. The enemies may have in-game traits such as "Red", "Floating", "Black", "Metal", "Alien", "Starred Aliens" (which fall under the Alien category), "Angel", "Zombie", "Aku", "Relic", and "Behemoth". The gameplay involves sending a wide roster of cats out onto a 2D battlefield to defend the Cat Base. The Battle Cats is a tower defense game where the player selects a team of in-game unlockable "cats" with different stat amounts to defeat enemies in order to protect their base (called "Cat Base"). Utilizing this technology, the cats begin to invade outer space, attacking a variety of places in the Cosmos.Įnglish screenshot from The Battle Cats gameplay on iOS The current final main chapter of the game, Cats of the Cosmos (often shortened to CotC) begins when interplanetary travel becomes possible. Battles for the world then commence between the 2 forces. Using this, they travelled to the future, and find that Aliens have taken over Earth. The second main story chapter of the game, Into the Future (shortened to ItF)'s story revolves around a time machine the cats obtained in the beginning of Stories of Legend. The cats then proceed to take over the world, to harness the world's power. The identity of the creator of these Battle Cats is the fictional deity The Cat God, which can be unlocked as a power up early into the story, and beating chapter two of Cats Of The Cosmos unlocks it as a unit. The story of Empire of Cats (commonly shortened to EoC) consists of an army of "Battle Cats" appearing amidst the world's varying crises. The plot in the game is taught through screens of scrolling text, usually appearing at the beginning and end of each "Chapter".
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